#pragma once

/*--------------------------------------------------------------------------*/

#include "../Runnable/Defs.h"
#include "../Renderer/VertexArrayRequest.h"
#include "../Renderer/RVertexArray.h"

/*--------------------------------------------------------------------------*/

#include "../Lib3DS/lib3ds/types.h"
#include "../Lib3DS/lib3ds/file.h"
#include "../Lib3DS/lib3ds/mesh.h"
#include "../Lib3DS/lib3ds/vector.h"
#include "../Lib3DS/lib3ds/material.h"

#pragma comment(lib, "Lib3DS" OBJ_SUFIX ".lib")

/*--------------------------------------------------------------------------*/

#include "IMesh.h"
#include "Mesh.h"

#include "ISurface.h"
#include "MeshSurface.h"

#include "IModel.h"
#include "Model.h"